![]() Launching the game with RadeonPro might fix this issue)ĥ. (-This seems to be an ATI driver issue, not a game issue - Cheesecake posted a workaround at The game will have letterboxing or borders even when played at native resolution. Some users are reporting shader issues when blur and msaa are enabled - blue objects appear yellowish in motion.Ĥ. Some users are reporting graphical issues when Crossfire is enabled - polygon tearing, black lines on objects.ģ. For nVidia users that have issues with the game running at 50FPS, turning off vsync in MGR:R's application profile seems to solve the issue.)Ģ. (-For AMD users, forcing the game to run at 60Hz using RadeonPro seems to fix this issue, HDMI or not. ![]() Other users report other oddities like the game running at 50FPS while fullscreen with HDMI, but running at the appropriate 60FPS while windowed. ![]() Game runs at 24 frames per second/24Hz for users using HDMI cables. For some users, the game only opens to a white screen.ġ. Some users are reporting silent crashes with no error at all.Ĥ. (Delete the GraphicOption file in your Users/"your profile"/Documents/MGR/SaveData folder to reset your graphics settings to default)ģ. Game crashes/goes to black screen when changing resolution. Plugging in a flash drive and then setting it as C:\ seems to fix this.Ģ. (Seems to happen if the user has no C:\ drive. Game crashes when failing to read a certain. "Switch-lock-on" is bound to movement keys A and D and cannot be changed.ġ. Mouse aim does not work during the turret segment in chapter 4.ģ.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |